Spellsworn is a PvP arena brawler game set in a world gripped by a war of magic. Armed with magical spells and using quick thinking and reflexes, you must outsmart and obliterate your opponents over several rounds of combat.
Between each round, you can buy, sell, and upgrade your spells using the limited amount of currency you are given. With a varied arsenal at your disposal, you're spoiled for choice in finding the best strategy to reduce your opponent's health to 0. Will you focus on Offensive spells such as Fireball and Meteor, or will you Windwalk your way through your opponent’s attacks and Counter Pulse their spells back at them? With an ever-changing environment that poses as much of a threat as your opponent, adaptation is just as important as a quick hand and mind. In such a brutal and chaotic world, only the skilled and strong will be victorious.
Spellsworn is now available on Steam Early Access for Windows and Linux and will transition to Free-to-Play on March 13th.
Based upon the Warcraft 3 mod, Warlocks, and inspired by player vs player arena titles, such as DOTA 2 and Super Smash Brothers, Spellsworn combines the strategic diversity and depth of the MOBA genre with the fun and fast paced gameplay of brawlers. Each game of Spellsworn takes place over several rounds of battle, during which players must cast spells to damage and outwit their opponents, the aim being to reduce their opponent's health to 0.
At the beginning of the game, players are given a set amount of currency to purchase and upgrade spells with and the alloted currency is increased between each round. The ability to buy, sell, and upgrade their full arsenal of spells allows players to adapt their strategy in between each round and to find new and inventive ways to victory. Players receive no bonus currency for winning or performance, which evens the playing field and prevents snowballing - a common problem in MOBAs. Moreover, not being locked into a set character with specific abilities and characteristics means that matches are not immediately determined at the character select screen. Spellsworn offers a flexible and challenging competitive experience, while still giving players a fighting chance throughout the match.
Players are pit against one another in an arena surrounded by a hazardous environment that damages the player whenever they step upon it. As the round develops, the environment slowly encroaches upon the centre of the arena, reducing the maneouvrabiity of the player and also adding a further element of danger. Furthermore, this also adds another layer of strategic depth to the gameplay; a spell that may have served you well to outmaneouvre or harass an opponent from a distance may very well send you to your peril.
The spells of Spellsworn are spread across 5 different discplines:
Offensive, Defensive, Area, Utility, and Travel.
The spells within each discipline share common traits, but each has its own unique effect and offers a strategic advantage when chosen. Additionally, each discipline has a soft limit preventing players from investing too heavily into just one.
Between each round, players can purchase, sell and upgrade their arsenal of spells. Each spell costs 10 to buy, 5 to upgrade, and can be upgraded twice. Spells can be sold for the full value of currency invested and can even be downgraded, allowing you to experiment and adapt to the round at hand without being punished for previous choices. Each upgrade improves the traits of the spell, for example, by reducing cooldowns, increasing the cast range, and increasing damage. With the received currency between each round being limited, you will need to make difficult but meaningful choices for the round ahead.